"Multi File"-System
The "Multi File" system is a file system where each message in a language has its own file.
Last updated
The "Multi File" system is a file system where each message in a language has its own file.
Last updated
Here you can view the files as they are given by the plugin.
To use the "Multi File" system you must have the LanguageAPI and the BungeeCord server must have it enabled.
timeFormat:
second:
single: "second"
multi: "seconds"
minute:
single: "minute"
multi: "minutes"
hour:
single: "hour"
multi: "hours"
day:
single: "day"
multi: "days"
month:
single: "month"
multi: "months"
year:
single: "year"
multi: "years"
permanent: "permanent"
# hh -> 12 hour
# HH -> 24 hour
# mm -> minutes
# aa -> am/pm
# MM -> month
# dd -> day
# yyyy -> year (2022)
format: "MM/dd/yyyy"
formatWithTime: "hh:mm aa MM/dd/yyyy"
local: "US"
command:
noConsoleCommand: "[BungeeSystem] Please go on the Server and try again!"
unknownPlayer: "%prefix% &cThe player &e%targetplayer% &cwas not found!"
noPermission: "&cYou do not have any permission to execute this command!"
moduleDisabled: "&cSorry, this module is not enabled!"
numberFormatException: "&cERROR NumberFormatException! Please enter a whole number! (No decimal point number)"
error: "&cSomething went wrong! Please contact an administrator and describe what was done to find the reason for the error!"
emptyWebhookURL: "&cSomething went wrong while sending the webhook. Please contact an administrator! Module: &e%module%"
autoBroadcast:
messages:
- "&6Join our Discord Server. Link: &ediscord-Link"
- "&dHave &afun &eon &four &3server!"
broadcast:
usage: "%prefix% &cPlease use &e/broadcast <message>"
chat:
discord:
embed:
title: ""
color: "#FFFF00"
field:
name: "%player% (Minecraft)"
value: "%message%"
inline: false
webhook:
name: "%player%"
avatarURL: "%playerhead%"
tts: false
usage: "%prefix% &cPlease use &e/chat <chatname>"
chatNotFound: "%prefix% &cThe specified chat was not found!"
chatAlreadyUsed: "%prefix% &cYou are already using the specified chat!"
changedSuccessful: "%prefix% &7You are now reading &e%chat% in chat!"
discordToMinecraftSyntax: "%color%%group% &8| %color%%user% &f(Discord) &8-> &7%message%"
discordImageMessage: "%color%%group% &8| %color%%user% &f(Discord) &8-> &fsent an image. To see the image, please go on Discord."
discordVideoMessage: "%color%%group% &8| %color%%user% &f(Discord) &8-> &fsent a video. To see the video, please go on Discord."
inGameSyntax: "%color%%group% &8| %color%%player% &e-> &f%message%"
discord:
inviteLink: "%prefix% &7Here you will be direct to our discord server: %invitelink%"
link:
usage: "%prefix% &cPlease use &e/link <user ID/username> &cWhat is the user ID ->&e https://support.discord.com/hc/en-us/articles/206346498-Where-can-I-find-my-User-Server-Message-ID-"
alreadyLinked: "%prefix% &cYou are already linked! Use &e/unlink &cto remove the linking of your Discord account."
userNotFound: "%prefix% &cThe specified user was not found! Please check your information."
noBot: "%prefix% &7The specified user is a bot. Please enter your user ID."
hasEntryPlayer: "%prefix% &cYou have already linked your account to Discord."
hasEntryUser: "%prefix% &cThe Discord user &e%user% &chat already connected their account to Minecraft."
sendNoMessage: "%prefix% &cThe specified user cannot receive direct messages!"
linkCodeMessage: "Please enter the following in Minecraft to link your Discord to Minecraft: ```/verify %code%``"
linkSuccessful: "%prefix% &7The user &e%user% &7has received a message with a verification code."
notVerified:
embed:
title: "Not Verified"
color: "#FF0000"
field1:
name: "You are not verified yet!"
value: "Please verify yourself first to be able to use the Discord commands!"
inline: false
onlinetime:
embed:
minecraft:
title: "Onlinetime | %player%"
color: "#00FF00"
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "First login"
value: "%first_join%"
inline: false
field3:
name: "Last online"
value: "%last_online%"
inline: false
field4:
name: "Total playtime"
value: "%play_time%"
inline: false
discord:
title: "Onlinetime | %player%"
color: "#00FF00"
online:
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "First login"
value: "%first_join%"
inline: false
field3:
name: "Online since"
value: "%online_since%"
inline: false
field4:
name: "Total online time"
value: "%total_online_time%"
inline: false
offline:
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "First login"
value: "%first_join%"
inline: false
field3:
name: "Last online"
value: "%last_online%"
inline: false
field4:
name: "Total online time"
value: "%total_online_time%"
inline: false
noBot:
title: "No bot data"
color: "#00FF00"
field1:
name: ""
value: "The command can only be executed for users and not for bots!"
inline: false
noDataFound:
title: ""
color: "#FF0000"
field1:
name: "**Unknown online time of a user**"
value: "The user **%user%** was not online yet!"
inline: false
userNotExists:
title: ""
color: "#FF0000"
thumbnailURL: ""
field1:
name: "**Unknown User**"
value: "The User **%user%** does not exists on this Discord Server!"
inline: false
online: "Online"
offline: "Offline"
unlink:
usage: "%prefix% &cPlease use &e/unlink"
hasNoEntry: "%prefix% &cYou have not linked a Discord account to Minecraft."
unlinkSuccessful: "%prefix% &7You have successfully unlinked the user &e%user% &7."
verifyCode:
usage: "%prefix% &7Please use &e/verify <code> &7to complete the verification."
hasNoEntryPlayer: "%prefix% &cYou have not initiated verification with a Discord user."
wrongCode: "%prefix% &cThe given verification code is not correct! Please check your information."
verificationSuccessful: "%prefix% &7The specified verification code is correct. It will take about &e%time% &7to synchronise the rights. "
alreadyLinked: "%prefix% &cYou are already linked! Use &e/unlink &cto remove the linking of your Discord account."
synchronisation:
successful:
- "&7------------------ &8[ &5Discord &8] &7------------------"
- " &7Information on linking with a Discord user"
- " &7The link with the user &e%user% &7has been terminated"
- " &7You should now have received your roles on Discord."
- "&7------------------ &8[ &5Discord &8] &7------------------"
unknowUserID: "%prefix% &cSomething went wrong with your Discord user link. Please report to a team member with the error code &e%error_code%&c."
unknowGuildID: "%prefix% &cSomething went wrong with the link to your Discord user. Please report to a team member with the error code &e%error_code%&c."
alreadySynced: "%prefix% &cYour Minecraft account is already linked. If this is not correct, please contact support!"
syntaxError:
title: ""
color: "#FF0000"
field1:
name: "**Syntax error**"
value: "You have entered the wrong command syntax! Command '**%syntax%**'"
inline: false
friend:
help:
page1:
- "%prefix% &9friends management &8| &6page&8: &e%page%"
- "&e/friend help <page> &8- &7Shows the help page 1-2"
- "&e/friend add <player> &8- &7Add a new friend"
- "&e/friend remove <player> &8- &7Remove a friend"
- "&e/friend accept <player> &8- &7Accept a friend-request"
- "&e/friend deny <player> &8- &7Deny a friend-request"
- "&e/friend acceptall &8- &7Accept all friend-requests"
- "&e/friend denyall &8- &7Deny all friend-requests"
- "&e/friend list &8- &7Show all friends"
page2:
- "%prefix% &9friends management &8| &6page&8: &e%page%"
- "&e/friend requests &8- &7Show all requests"
- "&e/friend clear &8- &7Remove all friends"
- "&e/friend jump <friend> &8- &7Jump to a friend"
- "&e/friend togglerequest &8- &7Activate/Deactivate"
- "&e/friend togglejump &8- &7Activate/Deactivate"
- "&e/friend togglenotify &8- &7Activate/Deactivate"
- "&e/friend toggleswitch &8- &7Activate/Deactivate"
wrongUse: "%prefix% &cWrong command syntax! Please use &e/friend help <page> &cfor more information"
noFriends: "%prefix% &cYou do not have any friends!"
unlimited: "unlimited"
add:
OfflinePlayer: "%prefix% &cThe Player &e%targetplayer% &cis offline!"
OwnFriend: "%prefix% &cYou can not be your own friend!"
requestAlreadySend: "%prefix% &cYou already send a friend-request to the player &e%targetplayer%&c!"
reachedFriendLimit: "%prefix% &cThe Player &e%targetplayer% &chas reached the friend limit of %limit%!"
alreadyFriend: "%prefix% &cThe Player &e%targetplayer% &cis already your friend!"
successful: "%prefix% &7You successful send a friend-request to the Player &e%targetplayer%&7."
request:
message: "%prefix% &7The player &e%targetplayer% &7want to be your friend. %ACCEPT% &7or %DENY% &7the request."
accept: "&a[ACCEPT]"
deny: "&4[DENY]"
deny:
noRequest: "%prefix% &cYou have not received a friendship invitation from the player &e%targetplayer%&c!"
denyMessageSelf: "%prefix% &7You have declined the friendship invitation from the player &e%targetplayer%&7!"
denyMessageOther: "%prefix% &7The player &e%targetplayer% &7has declined your friend request!"
accept:
noRequest: "%prefix% &cYou have not received a friendship invitation from the player &e%targetplayer%&c!"
acceptMessageSelf: "%prefix% &7You have accept the friendship invitation from the player &e%targetplayer%&7!"
acceptMessageOther: "%prefix% &7The player &e%targetplayer% &7accepted your friend request!"
remove:
noFriend: "%prefix% &cThe player &e%targetplayer% &cis not your friend."
noLongerFriendSelf: "%prefix% &7You are no longer friends with the player &e%targetplayer%&7!"
noLongerFriendOther: "%prefix% &7You are no longer friends with the player &e%targetplayer%&7!"
list:
header: "&7----------[&9friendslist &e%amount%&7 / &e%max%&7]----------"
friendListOnline: "&a%player% &8| &7Online on &e%servername%"
friendListOffline: "&7%player% &8| &7offline now for &e%offlinetime%"
footer: "&7----------[&9friendslist &e%amount%&7 / &e%max%&7]----------"
requests:
header: "&7----------[&9friend-requests &e%amount%&7 / &e%max%&7]----------"
message: "&e%player% &8-&r"
accept: "&2✔"
deny: "&c✖"
noRequests: "%prefix% &cYou have no friend-requests!"
clear:
noLongerFriendSelf: "%prefix% &7You are no longer friends with the player &e%targetplayer%&7!"
noLongerFriendOther: "%prefix% &7You are no longer friends with the player &e%targetplayer%&7!"
acceptAll:
noRequests: "%prefix% &7You currently have no more friend requests."
acceptMessageSelf: "%prefix% &7You have accept the friendship invitation from the player &e%targetplayer%&7!"
acceptMessageOther: "%prefix% &7The player &e%targetplayer% &7accepted your friend request!"
denyAll:
noRequests: "%prefix% &7You currently have no more friend requests."
denyMessageSelf: "%prefix% &7You have declined the friendship invitation from the player &e%targetplayer%&7!"
denyMessageOther: "%prefix% &7The player &e%targetplayer% &7has declined your friend request!"
jump:
OfflinePlayer: "%prefix% &cThe Player &e%targetplayer% &cis not online!"
noFriend: "%prefix% &cThe player &e%targetplayer% &cis not your friend."
deny: "%prefix% &cThe player &e%targetplayer% &chas disabled the jump feature!"
connect: "%prefix% &7You will now be connected to the server of &e%targetplayer% &7..."
togglerequest:
activate: "%prefix% &7Now players can send you friend requests."
deactivate: "%prefix% &cNow players can not send you friend requests."
togglejump:
activate: "%prefix% &7Now your friends can jump to you."
deactivate: "%prefix% &cNow your friends can no longer jump to you."
togglenotify:
activate: "%prefix% &7Now your friends can see when you connect to the server."
deactivate: "%prefix% &cNow your friends will not see when you connect to the server."
toggleswitch:
activate: "%prefix% &7Now your friends can see when you change the server."
deactivate: "%prefix% &cNow your friends will not see you change the server."
settings:
noFriendrequest: "%prefix% &cYou can not send a friend-request to this player!"
join:
request: "%prefix% &7You still have &e1 &7open friend request."
requests: "%prefix% &7You still have &e%requests% &7open friend requests."
friendOnline: "%prefix% &7Your friend &e%targetplayer% &7is now online."
friendOffline: "%prefix% &7Your friend &e%targetplayer% &7is now offline."
switch:
message: "%prefix% &7Your friend &e%targetplayer% &7plays now on the server &e%server_name%&7."
joinme:
usage: "%prefix% &cPlease use &e/joinme <send/cooldown/join> <time_in_seconds/player>"
settingDenied: "%prefix% &cSorry but you can not do this!"
settingSuccess: "%prefix% &7Your joinme is now available for &e%seconds% &7seconds to other players."
unknownJoinme: "%prefix% &cThe specified joinme does not exist!"
globalCooldownDenied: "%prefix% &cYou can't send a joinme right now!"
joinmeDenied: "%prefix% &cOn this server you are not allowed to use &6joinme&c!"
send:
message: "%prefix% &7The player &e%player% &7is currently playing on &e%server_name%&7."
clickHere: "&a[join server]"
hoverMessage: " &7» Join the server &e%server_name% &7."
join:
message: "%prefix% &7You will be connected to the server &e%server_name%&7."
ownJoinme: "%prefix% &cYou can't join your own joinme!"
alreadyOnServer: "%prefix% &cYou are already on this server."
expiredJoinme: "%prefix% &cThe specified joinme of the player &e%player% &cis expired."
jumpto:
usage: "%prefix% &cPlease use &e/jumpto <player>"
self: "%prefix% &cYou can not jump to your self!"
serverSwitch: "%prefix% &7You jumped to &e%targetplayer% &7on server &e%server%&7."
lobby:
usage: "%prefix% &cPlease use &e/lobby &cto return to the lobby."
switchMessage: "%prefix% &7You will be connected to the lobby..."
alreadyOnServer: "%prefix% &cYou are already in the lobby."
motd:
maintenance:
usage: "%prefix% &cPlease use &e/maintenance <on/off>"
alreadyOn: "%prefix% &cMaintenance mode is already &eon&c!"
successfulOn: "%prefix% &7Maintenance mode is now &eon&7. Only players who are whitelisted can enter the server."
alreadyOff: "%prefix% &cMaintenance mode is already &eoff&c!"
successfulOff: "%prefix% &7Maintenance mode is now &eoff&7. Any player can now join the server again."
playerLoginNotWhitelisted: "&cThe network is currently in maintenance mode!"
move:
usage: "%prefix% &cPlease use &e/move player <player name> <to player name> &coder &e/move server <player name> <server name>"
unknownPlayer: "%prefix% &cThe player &e%player% &cis not online!"
unknownServer: "%prefix% &cThe server &e%servername% &cdoes not exist"
successfulMovedToPlayer: "%prefix% &7The player &e%player1% &7has been successfully connected to the server of the player %player2% &e."
successfulMovedToServer: "%prefix% &7The player &e%player% &7has been successfully connected to the server &e%servername% &7."
msg:
usage: "%prefix% &cPlease use &e/msg <player> <message>"
messageSelf: "%prefix% &7me -> &e%targetplayer% &r%message%"
messageTarget: "%prefix% &e%player% &7-> me &r%message%"
onlineteam:
usage: "%prefix% &cPlease use &e/onlineteam"
message:
header: "&7------------- &3online-team &7-------------"
info: " &7Teammember Online (&e%count%&7):"
value: " %group% &8: &7%members%"
footer: "&7------------- &3online-team &7-------------"
onlinetime:
usage: "%prefix% &cPlease use &e/onlinetime (<player>)"
online: "&aonline"
offline: "&7offline"
message:
- "&7------------- &3ONLINETIME &7-------------"
- " &7Player &8-> &e%targetplayer%"
- " &7Online &8-> %online%"
- " &7First join &8-> &e%first_join%"
- " &7Last online &8-> &e%last_online%"
- " &7Entire playtime &8-> &e%play_time%"
- "&7------------- &3ONLINETIME &7-------------"
party:
closedParty: "%prefix% &cThe party has been closed!"
acceptOther: "%prefix% &7The player &e%player% &7has accepted the party request!"
acceptInvite: "%prefix% &7You accept the invitation to the party from &e%targetplayer%&7."
denyOther: "%prefix% &cThe Player &e%player% &chas declined the party-request!"
denyInvite: "%prefix% &7You have declined the invitation to the party of &e%targetplayer%&7."
switchServer: "%prefix% &7The Party is connecting to the server &e%server%&7."
createdParty: "%prefix% &7The Party was successful created!"
alreadyInParty: "%prefix% &cYou are already in a party! Leave &e(/party leave) &cthis one first to create one!"
alreadyInPartyOther: "%prefix% &cThe player &e%targetplayer% &cis already in a party!"
notInParty: "%prefix% &cYou are not in any party!"
notInPartyOther: "%prefix% &cThe player &e%targetplayer% &cis not in any party!"
isNotPartyLeader: "%prefix% &cThe player &e%targetplayer% &cis no party leader!"
leave: "%prefix% &7You left the party!"
leaveOther: "%prefix% &7The Player &e%targetplayer% &7left the party."
invite:
message: "%prefix% &7You sent an invitation to the player &e%targetplayer%&7."
messageOther: "%prefix% &7You have received an invitation to a party from the player &e%player%&7. Click here to %accept% &7 or %deny%&7 the invitation. Or use &e/party accept %player% &7or &e/party deny %player%&7 to accept or decline the request."
accept: "&a to [Accept]"
deny: "&4 to [Deny]"
requestDenied: "%prefix% &cYou can send the player &e%targetplayer% &cka party invite!"
inviteSelf: "%prefix% &cYou can't invite yourself to a party!"
inviteAlreadySend: "%prefix% &cYou have already &csent the player &e%targetplayer% an invitation to your party!"
noInvite: "%prefix% &cYou did not receive an invitation to a party from &e%targetplayer%&c!"
noInviteSend: "%prefix% &cYou have sent the player &e%targetplayer% &cno invitation!"
reachedMembersLimit: "%prefix% &cThe player &e%targetplayer% &chas reached the limit of his party!"
toggleinvite:
activate: "%prefix% &7Now You can &ereceive &7party invitations again."
deactivate: "%prefix% &cYou can now &enot receive &cparty invitations."
notPartyLeader: "%prefix% &cYou are not the party leader!"
kick: "%prefix% &7You kicked &e%targetplayer% &7out of the Party!"
kicked: "%prefix% &cYou've been kicked out of &e%player%'s &cparty!"
helpPage:
- "&7-------------- %prefix% &7--------------"
- " "
- "&e/party help"
- "&e/party list"
- "&e/party leave"
- "&e/party toggleinvites"
- "&e/party accept <player>"
- "&e/party deny <player>"
- "&e/party kick <player>"
- "&e/party invite <player>"
- "&e/partychat <message>"
- " "
- "&7-------------- %prefix% &7--------------"
partyInfo:
- "&7-------------- [] --------------"
- " "
- "&7Party leader -> &e%leader%"
- "&7Party members &e(%membercount%) &7-> &e%members%"
- " "
- "&7-------------- [] --------------"
partychat:
syntax: "%prefix% &e%player% &7-> &r%message%"
ping:
usage: "%prefix% &cPlease use &e/ping &cor &e/ping <player>"
self: "%prefix% &7Your ping is &e%ping%ms."
other: "%prefix% &7The Ping from &e%targetplayer% &7is &e%ping%"
pull:
usage: "%prefix% &cPlease use &e/pull <player>"
unknownPlayer: "%prefix% &cThe player &e%player% &cis not online!"
successfulPulled: "%prefix% &7The player &e%player% &7was successfully connected to your server."
punishment:
check:
usage: "%prefix% &cPlease use &e/check <player> (<mute/ban>)"
isNotBanned: "%prefix% &cThe Player &e%targetplayer% &cis not banned from the server!"
isBanned:
- "%prefix% &7The Player &e%targetplayer% &7is banned"
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7ban-duration &8-> &e%duration%"
- " &7ban-end &8-> &e%end%"
isNotMuted: "%prefix% &cThe Player &e%targetplayer% &cis not muted from the server!"
isMuted:
- "%prefix% &7The Player &e%targetplayer% &7is muted"
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7mute-duration &8-> &e%duration%"
- " &7mute-end &8-> &e%end%"
history:
usage: "%prefix% &cPlease use &e/history <player> <mute/ban>"
emptyMuteHistory: "%prefix% &7The Player &e%targetplayer% &7was not muted!"
emptyBanHistory: "%prefix% &7The Player &e%targetplayer% &7was not banned!"
muteHistoryHeader: "&7Mute history of &e%targetplayer%"
muteHistory:
- " &7ID &8-> &e%id%"
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7mute-duration &8-> &e%duration%"
- " &7mute-end &8-> &e%end%"
- " &7reduced &8-> &e%reduce%"
- " &7reduce reason &8-> &e%reduce_reason%"
- " &7unmuted &8-> &e%unmuted%"
banHistoryHeader: "&7Ban history of &e%targetplayer%"
banHistory:
- " &7ID &8-> &e%id%"
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ban-duration &8-> &e%duration%"
- " &7ban-end &8-> &e%end%"
- " &7reduced &8-> &e%reduce%"
- " &7reduce reason &8-> &e%reduce_reason%"
- " &7unbanned &8-> &e%unbanned%"
kick:
usage: "%prefix% &cPlease use &e/kick <player> <reason>"
offlinePlayer: "%prefix% &cThe Player &r%targetplayer% &cis not online!"
successfulSelf: "%prefix% &7You successful kicked the Player &e%targetplayer% &7for &e%reason%&7!"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7kicked the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
screen:
- ""
- "&cYou have been kicked from the Server &e%server%"
- ""
- "&fReason &8» &a%reason%"
- "&fFrom &8» &a%operator%"
- ""
- "&cBe careful what you do there. After several violations, a ban can be pronounced!"
- ""
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% has been kicked from the Server"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
unban:
usage: "%prefix% &cPlease use &e/unban player <player> &7or with id &e/unban id <id>"
unknowID: "%prefix% &cThe id &e%ID% &cwas not found!"
message: "%prefix% &7You have unbanned the player &e%targetplayer%&7."
messageTeam: "%prefix% &7The Player &e%operator% &7has unbanned the player &e%targetplayer%&7."
isNotBanned: "%prefix% &cThe Player &e%targetplayer% &cis not banned from the server!"
webhook:
url: ""
name: ""
tts: false
embed:
title: "The Player %player% was unbanned"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: false
reduceBan:
usage: "%prefix% &cPlease use &e/reduceBan <player> <time> <time_format> <reason (optional)>"
isNotBanned: "%prefix% &cThe Player &e%targetplayer% &cis not banned from the server!"
timeLonger: "%prefix% &cThe specified time for the ban is longer than the actual one. Please specify a time under &e%duration%&c."
successfulSelf: "%prefix% &7You successful reduced the ban from the Player &e%targetplayer%&7. New ban-duration &e%duration%&7."
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7reduced the ban from the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7new ban-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "The ban of the Player %player% has been reduced"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
banPoints:
usage: "%prefix% &cPlease use &e/banpoints <player> (<number>) &cto see or change the ban points of a player."
unknownPlayer: "%prefix% &cThe specified player &e%target% &cdoes not exists!"
seeBanPoints: "%prefix% &7The specified player &e%target% &7has &e%banpoints% &7ban points."
updatedBanPoints: "%prefix% &7You have successfully changed the ban points of the player &e%target% &7to &e%banpoints%&7."
tempBan:
usage: "%prefix% &cPlease use &e/tempBan <player> <time> <time_format> <ban_points> <reason (optional)>"
noSelfBan: "%prefix% &cYou can not ban your self!"
bypassMessage: "%prefix% &cYou can not ban this player!"
alreadyBanned: "%prefix% &cThe player %targetplayer% is already banned!"
# Placeholder: %prefix% (prefix from Bansystem; look up in config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (banreason), %operator% (execute from Team-member...), %targetplayer% (Player who was banned), %id% (banid), %duration% (Ban-duration), %end% (end from ban), %banpoints% (ban points from target-player)
successfulSelf: "%prefix% &7You successful banned the Player &e%targetplayer% &7for &e%duration%&7. Reason &e%reason%&7 %7ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7banned the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7ban-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% has been banned from the Server"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
screen:
- ""
- "&cYou have been banned from the Server &e%server%"
- "&fReason &8» &a%reason%"
- "&fFrom &8» &a%operator%"
- "&fID &8» &a%id%"
- ""
- "&fRemaining time &8» &a%duration%"
- ""
- "&aMake a request for suspension on our website &e%server%"
- ""
ban:
reasonList:
header: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
info: "&6Syntax &7-> &eID &7- &eReason &7- &eDuration &7- &eBan-points &7- &eReportreason"
value: "&7%id% %reason% %duration% %banpoints% %reportreason%"
footer: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
usage: "%prefix% &cPlease use &e/ban <player> <id>"
noSelfBan: "%prefix% &cYou can not ban your self!"
bypassMessage: "%prefix% &cYou can not ban this player!"
alreadyBanned: "%prefix% &cThe player %targetplayer% is already banned!"
# Placeholder: %prefix% (prefix from Bansystem; look up in config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (banreason), %operator% (execute from Team-member...), %targetplayer% (Player who was banned), %id% (banid), %duration% (Ban-duration), %end% (end from ban), %banpoints% (ban points from target-player)
successfulSelf: "%prefix% &7You successful banned the Player &e%targetplayer% &7for &e%duration%&7. Reason &e%reason%&7 %7ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7banned the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7ban-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
screen:
- ""
- "&cYou have been banned from the Server &e%server%"
- ""
- "&fReason &8» &a%reason%"
- "&fFrom &8» &a%operator%"
- "&fID &8» &a%id%"
- ""
- "&fRemaining time &8» &a%duration%"
- ""
- "&aMake a request for suspension on our website &e%server%"
- ""
# duration: second (s), minute (m), hour (h), day (d), month (M), year (y)
# 1m = 1000s | 60m = 1h | 24h = 1d | 30d = 1M | 12M = 1y
# max value: 59s | 59m | 23h | 29d | 11M
reason:
1:
name: "Provocative behavior"
duration: "1h"
points: 2
isReportReason: false
2:
name: "Advertising"
duration: "7d"
points: 5
isReportReason: false
3:
name: "Hacking"
duration: "10d"
points: 10
isReportReason: false
4:
name: "Racism (e.g. skins, chat message)"
duration: "14d"
points: 20
isReportReason: false
5:
name: "Privacy (real name)"
duration: '30d'
points: 5
isReportReason: false
6:
name: "Permanent"
duration: "-1"
points: 100
isReportReason: false
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% has been banned from the Server"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
unmute:
usage: "%prefix% &cPlease use &e/unmute player <player> &7or with id &e/unmute id <id>"
unknowID: "%prefix% &cThe id &e%id% &cwas not found!"
message: "%prefix% &7You have unmuted the player &e%targetplayer%&7."
messageTeam: "%prefix% &7The Player &e%operator% &7has unmuted the player &e%targetplayer%&7."
isNotMuted: "%prefix% &cThe Player &e%targetplayer% is not muted from the server!"
webhook:
url: ""
name: ""
tts: false
embed:
title: "The Player %player% was unmuted"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: false
reduceMute:
usage: "%prefix% &cPlease use &e/reduceMute <player> <time> <time_format> <reason (optional)>"
isNotMuted: "%prefix% &cThe Player &e%targetplayer% is not muted from the server!"
timeLonger: "%prefix% &cThe specified time for the mute is longer than the actual one. Please specify a time under &e%duration%&c."
successfulSelf: "%prefix% &7You successful reduced the mute from the Player &e%targetplayer%&7. New mute-duration &e%duration% &7."
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7reduced the mute from the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7new mute-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "The mute of the Player %player% has been reduced"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
mutePoints:
usage: "%prefix% &cPlease use &e/mutepoints <player> (<number>) &cto see or change the mute points of a player."
unknownPlayer: "%prefix% &cThe specified player &e%target% &cdoes not exists!"
seeMutePoints: "%prefix% &7The specified player &e%target% &7has &e%mutepoints% &7mute points."
updatedMutePoints: "%prefix% &7You have successfully changed the mute points of the player &e%target% &7to &e%mutepoints%&7."
tempMute:
usage: "%prefix% &cPlease use &e/tempMute <player> <time> <time_format> <mute_points> <reason (optional)>"
noSelfMute: "%prefix% &cYou can not mute your self!"
bypassMessage: "%prefix% &cYou can not mute this player!"
alreadyMuted: "%prefix% &cThe player %targetplayer% is already muted!"
# Placeholder: %prefix% (prefix from Mutesystem; look up in config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (mutereason), %operator% (execute from Team-member...), %targetplayer% (Player who was muted), %id% (muteid), %duration% (mute-duration), %end% (end from mute), %mutepoints% (mute points from target-player)
successfulSelf: "%prefix% &7You successful have banned the Player &e%targetplayer% &7for &e%duration%&7. Reason &e%reason%&7 %7ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7muted the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7mute-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
message:
- ""
- "&cYou are muted! You can not send any message"
- " &7mute-duration &8-> &e%duration%"
- " &7mute-end &8-> &e%end%"
- " &7team-member &8-> &e%operator"
- " &7Reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- ""
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% has been muted"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
mute:
reasonList:
header: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
info: "&6Syntax &7-> &eID &7- &eReason &7- &eDuration &7- &eMute-points &7- &eReportreason"
value: "&7%id% %reason% %duration% %mutepoints% %reportreason%"
footer: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
usage: "&cPlease use &e/mute <player> <id>"
noSelfMute: "%prefix% &cYou can not mute your self!"
bypassMessage: "%prefix% &cYou can not mute this player!"
alreadyMuted: "%prefix% &cThe player %targetplayer% is already muted!"
# Placeholder: %prefix% (prefix from Mutesystem; look up in config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (mutereason), %operator% (execute from Team-member...), %targetplayer% (Player who was muted), %id% (muteid), %duration% (mute-duration), %end% (end from mute), %mutepoints% (mute points from target-player)
successfulSelf: "%prefix% &7You successful have banned the Player &e%targetplayer% &7for &e%duration%&7. Reason &e%reason%&7 %7ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7The Player &e%operator% &7muted the Player &e%targetplayer%&7."
- " &7team-member &8-> &e%operator%"
- " &7reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7mute-duration &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
message:
- ""
- "&cYou are muted! You can not send any message"
- " &7mute-duration &8-> &e%duration%"
- " &7mute-end &8-> &e%end%"
- " &7team-member &8-> &e%operator"
- " &7Reason &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- ""
# duration: second (s), minute (m), hour (h), day (d), month (M), year (y)
# 1m = 1000s | 60m = 1h | 24h = 1d | 30d = 1M | 12M = 1y
# max value: 59s | 59m | 23h | 29d | 11M
reason:
1:
name: "Spam"
duration: "1h"
points: 10
isReportReason: false
2:
name: "Offense"
duration: "2h"
points: 10
isReportReason: false
3:
name: "Bot spam"
duration: "7d"
points: 15
isReportReason: false
4:
name: "Racism"
duration: "7d"
points: 15
isReportReason: false
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% has been muted"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Operator:"
value: "%operator%"
inline: true
2:
name: "Reason:"
value: "%reason%"
inline: true
3:
name: "Duration:"
value: "%duration%"
inline: true
report:
usage: "%prefix% &cPlease use &e/report <player> <reason>"
noSelfReport: "%prefix% &cYou cannot report yourself!"
playerIsOffline: "%prefix% &cYou cannot report players when they are offline!"
alreadyReported: "%prefix% &cYou have already reported this player!"
noDefinedReason: "%prefix% &cPlease use a predefined reason!"
reportSuccessful: "%prefix% &7You successfully reported the player &e%target% &7. Reason: &e%reason%"
reportSuccessfulOther: "%prefix% &7The Player &e%player% &7has reported the player &e%suspect% "
webhook:
url: ""
name: ""
tts: false
embed:
title: "The player %suspect% was reported by %reporter%"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Reporter:"
value: "%reporter%"
inline: false
2:
name: "Reason:"
value: "%reason%"
inline: false
3:
name: "Last Server:"
value: "%servername%"
inline: false
reports:
usage: "%prefix% &cPlease use &e/reports <id>"
showReports: "%prefix% &7There are currently &e%reports% &7report(s) that have not yet been processed"
notReported: "%prefix% &cThe specified player &e%target% &cwas not reported!"
showReport: "%prefix% &7The player &e%suspect% &7was reported by &e%reporter% &7for &e%reason% &7. Server from report: &e%servername%"
showReportHoverEvent: "&6Connect to server"
showReportIsControlled: "%prefix% &cThe report from the player &e%suspect% &cis already being checked by the player &e%controller% &c!"
acceptReport: "%prefix% &7You are now responsible for the report of the player &e%suspect% &7."
alreadyControlReport: "%prefix% &cYou are already editing a report. End it first with &e/reports checked <id> &cto accept a new report."
controlReport: "%prefix% &7You are currently editing the report of &e%suspect% &7ID &e%id%&7."
reportChecked: "%prefix% &7You have processed the report of the player &e%suspect% &7."
reportNotAccepted: "%prefix% &cYou have to accept this report before you can process it."
teamchat:
usage: "%prefix% &cPlease use &e/teamchat <message> &cor &e/tc <message>"
message: "%prefix% &e%player% &7-> &r%message%"
timeFormat:
second:
single: "Sekunde"
multi: "Sekunden"
minute:
single: "Minute"
multi: "Minuten"
hour:
single: "Stunde"
multi: "Stunden"
day:
single: "Tag"
multi: "Tage"
month:
single: "Monat"
multi: "Monate"
year:
single: "Jahr"
multi: "Jahre"
permanent: "Permanent"
# hh -> 12 Stunde
# HH -> 24 Stunde
# mm -> Minuten
# aa -> Vormittag/Nachmittag (am/pm)
# MM -> Monat
# dd -> Tag
# yyyy -> Jahr (2022)
format: "dd.MM.yyyy"
formatWithTime: "HH:mm dd.MM.yyyy"
local: "DE"
command:
noConsoleCommand: "[BungeeSystem] Bitte verbinde dich auf einen Server und versuche nocheinmal!"
unknownPlayer: "%prefix% &cDer angegebene Spieler &e%targetplayer% &cwurde nicht gefunden!"
noPermission: "&cDu hast keine Rechte um dieses Kommando auszuf%ue%hren!"
moduleDisabled: "&cTut uns leid, diese Module ist nicht aktiviert!"
numberFormatException: "&cFEHLER NumberFormatException! Bitte gebe eine ganze Zahl an! (Keine Komma Zahl)"
error: "&cEtwas ist schief gelaufen! Bitte wende dich an einen Administrator und beschreibe ihm was gemacht wurde, um die Fehlerursache zu finden!"
emptyWebhookURL: "&cBeim senden der Webhook ist etwas schief gelaufen. Bitte wende dich an einen Administrator! Modul: &e%module%"
autoBroadcast:
messages:
- "&6Trete jetzt unserem Discord-Server bei. Link: &ediscord-Link"
- "&dViel &aSpaß &eauf &funserem &3Server"
broadcast:
usage: "%prefix% &cBitte nutze &e/broadcast <Nachricht>"
chat:
discord:
embed:
title: ""
color: "#FFFF00"
field:
name: "%player% (Minecraft)"
value: "%message%"
inline: false
webhook:
name: "%player%"
avatarURL: "%playerhead%"
tts: false
usage: "%prefix% &cBitte nutze &e/chat <chatname>"
chatNotFound: "%prefix% &cDer angegebene Chat wurde nicht gefunden!"
chatAlreadyUsed: "%prefix% &cDu nutzt bereits den angegebenen Chat!"
changedSuccessful: "%prefix% &7Du liest nun im Chat &e%chat%"
discordToMinecraftSyntax: "%color%%group% &8| %color%%user% &f(Discord) &8-> &7%message%"
discordImageMessage: "&7%user% &f(Discord) &8-> &fhat ein Bild gesendet. Um das Bild zu sehen, gehen Sie bitte auf Discord."
discordVideoMessage: "&7%user% &f(Discord) &8-> &fhat ein Video gesendet. Um das Video zu sehen, gehen Sie bitte zu Discord."
inGameSyntax: "%color%%group% &8| %color%%player% &e-> &f%message%"
discord:
inviteLink: "%prefix% &7Hier geht es zu unserem Discord Server: %invitelink%"
link:
usage: "%prefix% &cBitte nutze &e/link <Nutzer ID/Nutzername> &cWas ist die Nutzer ID ->&e https://support.discord.com/hc/en-us/articles/206346498-Where-can-I-find-my-User-Server-Message-ID-"
alreadyLinked: "%prefix% &cDu bist bereits verlinkt! Benutze &e/unlink &cum die Verlinkung deines Discord-Account zu entfernen."
userNotFound: "%prefix% &cDer angegebene Nutzer wurde nicht gefunden! Bitte %ue%berpr%ue%fe deine Angabe."
noBot: "%prefix% &7Der angegebene Nutzer ist ein Bot. Bitte gebe deine Nutzer ID ein."
hasEntryPlayer: "%prefix% &cDu hast bereits deinen Account mit Discord verkn%ue%pft."
hasEntryUser: "%prefix% &cDer Discord Nutzer &e%user% &chat seinen Account schon mit Minecraft verbunden."
sendNoMessage: "%prefix% &cDer angegebene Nutzer kann keine Direktnachrichten empfangen!"
linkCodeMessage: "Bitte gebe in Minecraft folgendes ein, um dein Discord mit Minecraft zu verlinken: ```/verify %code%```"
linkSuccessful: "%prefix% &7Der Nutzer &e%user% &7hat eine Nachricht bekommen mit einem Verifikationscodes."
notVerified:
embed:
title: "Nicht Verifiziert"
color: "#FF0000"
field1:
name: "Du bist noch nicht verifiziert!"
value: "Bitte verifiziere dich erst, um die Discord Kommandos nutzen zu können!"
inline: false
onlinetime:
embed:
minecraft:
title: "Onlinezeit | %player%"
color: "#00FF00"
thumbnailURL: "%playerhead%"
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "Erster Login"
value: "%first_join%"
inline: false
field3:
name: "Zuletzt online"
value: "%last_online%"
inline: false
field4:
name: "Gesamte Spielzeit"
value: "%play_time%"
inline: false
discord:
title: "Onlinezeit | %user%"
color: "#00FF00"
thumbnailURL: "%user_icon%"
online:
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "Erster Login"
value: "%first_join%"
inline: false
field3:
name: "Online seid"
value: "%online_since%"
inline: false
field4:
name: "Gesamte Onlinezeit"
value: "%total_online_time%"
inline: false
offline:
field1:
name: "Online"
value: "%online%"
inline: false
field2:
name: "Erster Login"
value: "%first_join%"
inline: false
field3:
name: "Zuletzt online"
value: "%last_online%"
inline: false
field4:
name: "Gesamte Onlinezeit"
value: "%total_online_time%"
inline: false
noBot:
title: "Kein Bot Daten"
color: "#00FF00"
field1:
name: ""
value: "Das Kommando kann nur f%ue%r Nutzer ausgef%ue%rt werden und nicht für Bots!"
inline: false
noDataFound:
title: ""
color: "#FF0000"
thumbnailURL: ""
field1:
name: "**Unbekannte Onlinezeit von einem Nutzer**"
value: "Der Nutzer **%user%** war noch nicht online!"
inline: false
userNotExists:
title: ""
color: "#FF0000"
thumbnailURL: ""
field1:
name: "**Nutzer Unbekannt**"
value: "Der Nutzer **%user%** existiert auf diesem Discord Server nicht!"
inline: false
online: "Online"
offline: "Offline"
unlink:
usage: "%prefix% &cBitte nutze &e/unlink"
hasNoEntry: "%prefix% &cDu hast keinen Discord Account mit Minecraft verkn%ue%pft."
unlinkSuccessful: "%prefix% &7Du hast die Verkn%ue%pfung erfolgreich mit dem Nutzer &e%user% &7aufgehoben."
verifyCode:
usage: "%prefix% &7Bitte nutze &e/verify <code> &7um die Verifikation ab zu schließen."
hasNoEntryPlayer: "%prefix% &cDu hast keine Verifikation mit einem Discord Nutzer angestoßen."
wrongCode: "%prefix% &cDer angegebene Verifikationscode ist nicht korrect! Bitte %ue%berpr%ue%fe deine Angabe."
verificationSuccessful: "%prefix% &7Der angegebene Verifikationscode ist korrect. Die Synchronisation der Rechte wird ca. &e%time% &7in anspruch nehmen."
alreadyLinked: "%prefix% &cDu bist bereits verlinkt! Benutze &e/unlink &cum die Verlinkung deines Discord-Account zu entfernen."
synchronisation:
successful:
- "&7------------------ &8[ &5Discord &8] &7------------------"
- " &7Information zu Verlinkung mit einem Discord Nutzer"
- " &7Die Verlinkung mit dem Nutzer &e%user% &7ist beendet"
- " &7Du solltest jetzt deine Rollen auf dem Discord erhalten haben."
- "&7------------------ &8[ &5Discord &8] &7------------------"
unknowUserID: "%prefix% &cEs ist etwas bei der Verlinkung mit deinem Discord User schief gelaufen."
unknowGuildID: "%prefix% &cEs ist etwas bei der Verlinkung mit deinem Discord User schief gelaufen."
alreadySynced: "%prefix% &cDein Minecraft Account ist bereits Verlinkt. Wenn dies nicht richtig ist, bitte melde dich im Support!"
syntaxError:
title: ""
color: "#FF0000"
field1:
name: "**Syntaxfehler**"
value: "Du hast den falschen Befehlssyntax eingegeben! Kommando '**%syntax%**'"
inline: false
friend:
help:
page1:
- "%prefix% &9Freundeverwaltung &8| &6Seite&8: &e%page%"
- "&e/friend help <Seite> &8- &7Zeigt die Hilfe Seiten 1-2"
- "&e/friend add <player> &8- &7F%ue%ge einen Freund hinzu"
- "&e/friend remove <player> &8- &7Entferne eien Freund"
- "&e/friend accept <player> &8- &7Akzeptiere eine Freundesanfrage"
- "&e/friend deny <player> &8- &7Lehnt eine Freundesanfrage ab"
- "&e/friend acceptall &8- &7Akzeptiere alle Freundesanfrage"
- "&e/friend denyall &8- &7Lehne alle Freundesanfrage ab"
- "&e/friend list &8- &7Listet alle Freunde auf"
page2:
- "%prefix% &9Freundeverwaltung &8| &6Seite&8: &e%page%"
- "&e/friend requests &8- &7Listet alle Anfragen auf"
- "&e/friend clear &8- &7Entfernt alle Freunde"
- "&e/friend jump <friend> &8- &7Springe zu einem Freund"
- "&e/friend togglerequest &8- &7Aktivieren/Deaktivieren"
- "&e/friend togglejump &8- &7Aktivieren/Deaktivieren"
- "&e/friend togglenotify &8- &7Aktivieren/Deaktivieren"
- "&e/friend toggleswitch &8- &7Aktivieren/Deaktivieren"
wrongUse: "%prefix% &cFalscher Kommand-Syntax! Bitte nutze &e/friend help <page> &cf%ue%r mehr Informationen"
noFriends: "%prefix% &cDu hast momentan keine Freunde!"
unlimited: "Unendlich"
add:
OfflinePlayer: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht Online!"
OwnFriend: "%prefix% &cDu kannst nicht dein eigener Freund sein!"
requestAlreadySend: "%prefix% &cDu hast bereits dem Spieler &e%targetplayer% &ceine Freundschaftsanfrage gesendet!"
reachedFriendLimit: "%prefix% &cDer Spieler &e%targetplayer% &chat sein Freundelimit erreicht!"
alreadyFriend: "%prefix% &cDer Spieler &e%targetplayer% &cist bereits dein Freund!"
successful: "%prefix% &7Du hast erfolgreich dem Spieler &e%targetplayer% &7eine Freundschaftsanfrage gesendet."
request:
message: "%prefix% &7Der Spieler &e%targetplayer% &7m%oe%chte dein Freund sein. Die Freundchaftsfrage %ACCEPT% &7oder %DENY%&7."
accept: "&a[Akzeptieren]"
deny: "&4[Ablehnen]"
deny:
noRequest: "%prefix% &cDu hast keine Freundschaftsanfrage von dem Spieler &e%targetplayer% &cerhalten!"
denyMessageSelf: "%prefix% &7Du hast die Freundschaftsanfrage von dem Spieler &e%targetplayer% &7abgelehnt!"
denyMessageOther: "%prefix% &7Der Spieler &e%targetplayer% &7hat deine Freundschaftsanfrage abgelehnt!"
accept:
noRequest: "%prefix% &cDu hast keine Freundschaftsanfrage von dem Spieler &e%targetplayer% &cerhalten!"
acceptMessageSelf: "%prefix% &7Du hast die Freundschaftsanfrage von dem Spieler &e%targetplayer% &7angenommen!"
acceptMessageOther: "%prefix% &7Der Spieler &e%targetplayer% &7hat deine Freundschaftsanfrage angenommen!"
remove:
noFriend: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht dein Freund."
noLongerFriendSelf: "%prefix% &7Du bist nicht mehr mit dem Spieler &e%targetplayer% &7befreundet!"
noLongerFriendOther: "%prefix% &7Du bist nicht mehr mit dem Spieler &e%targetplayer% &7befreundet!"
list:
header: "&7----------[&9Freundeliste &e%amount%&7 / &e%max%&7]----------"
friendListOnline: "&a%player% &8| &7Online auf &e%servername%"
friendListOffline: "&7%player% &8| &7Offline seid &e%offlinetime%"
footer: "&7----------[&9Freundeliste &e%amount%&7 / &e%max%&7]----------"
requests:
header: "&7----------[&9Freundschaftsanfragen &e%amount%&7 / &e%max%&7]----------"
message: "&e%player% &8-&r"
accept: "&2✔"
deny: "&c✖"
noRequests: "%prefix% &cDu hast keine Freundschaftsanfragen!"
clear:
noLongerFriendSelf: "%prefix% &7Du bist nicht mehr mit dem Spieler &e%targetplayer% &7befreundet!"
noLongerFriendOther: "%prefix% &7Du bist nicht mehr mit dem Spieler &e%targetplayer% &7befreundet!"
acceptAll:
noRequests: "%prefix% &7Du hast zurzeit keine Freundschaftsanfragen mehr."
acceptMessageSelf: "%prefix% &7Du hast die Freundschaftsanfrage von dem Spieler &e%targetplayer% &7angenommen!"
acceptMessageOther: "%prefix% &7Der Spieler &e%targetplayer% &7hat deine Freundschaftsanfrage angenommen!"
denyAll:
noRequests: "%prefix% &7Du hast zurzeit keine Freundschaftsanfragen mehr."
denyMessageSelf: "%prefix% &7Du hast die Freundschaftsanfrage von dem Spieler &e%targetplayer% &7abgelehnt!"
denyMessageOther: "%prefix% &7Der Spieler &e%targetplayer% &7hat deine Freundschaftsanfrage abgelehnt!"
jump:
OfflinePlayer: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht Online!"
noFriend: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht dein Freund."
deny: "%prefix% &cDer Spieler &e%targetplayer% &chat das jump-feature deaktiviert!"
connect: "%prefix% &7Du wirst nun mit dem Server von &e%targetplayer% &7verbunden..."
togglerequest:
activate: "%prefix% &7Jetzt k%oe%nnen dir Spieler Freundschaftsanfragen schicken."
deactivate: "%prefix% &cSpieler k%oe%nnen dir keine Freundschaftsanfragen mehr schicken."
togglejump:
activate: "%prefix% &7Jetzt k%oe%nnen deine Freunde wieder zu dir springen."
deactivate: "%prefix% &cJetzt k%oe%nnen deine Freunde nicht mehr zu dir springen."
togglenotify:
activate: "%prefix% &7Jetzt siehen deine Freunde, wenn du dich mit dem Server verbinden."
deactivate: "%prefix% &cJetzt siehen deine Freunde nicht mehr, wenn du dich mit dem Server verbinden."
toggleswitch:
activate: "%prefix% &7Jetzt siehen deine Freunde, wenn du den Server wechselt."
deactivate: "%prefix% &cJetzt siehen deine Freunde nicht mehr, wenn du den Server wechselt."
settings:
noFriendrequest: "%prefix% &cDu kannst diesem Spieler keine Freundschaftsanfrage senden!"
join:
request: "%prefix% &7Du hast noch &e1 &7offene Freundschaftsanfrage."
requests: "%prefix% &7Du hast noch &e%REQUESTS% &7offene Freundschaftsanfragen."
friendOnline: "%prefix% &7Dein Freund &e%targetplayer% &7ist jetzt online."
friendOffline: "%prefix% &7Dein Freund &e%targetplayer% &7ist jetzt offline."
switch:
message: "%prefix% &7Dein Freund &e%targetplayer% &7spielt jetzt auf dem Server &e%server_name%&7."
joinme:
usage: "%prefix% &cBitte nutze &e/joinme <send/cooldown/join> <time_in_seconds/player>"
settingDenied: "%prefix% &cTut mir leid, aber das kannst du nicht machen!"
settingSuccess: "%prefix% &7Dein Joinme ist nun &e%seconds% &7Sekunden für andere Spieler verfügbar."
unknownJoinme: "%prefix% &cDas angegebene Joinme existiert nicht!"
globalCooldownDenied: "%prefix% &cDu kannst momentan kein joinme senden!"
joinmeDenied: "%prefix% &cAuf diesem Server darfst du &6joinme &cnicht verwenden!"
send:
message: "%prefix% &7Der Spieler &e%player% &7spielt aktuell auf &e%server_name%&7."
clickHere: "&a[Server beitreten]"
hoverMessage: " &7» Trete dem Server &e%server_name% &7bei."
join:
message: "%prefix% &7Du wirst mit dem Server &e%server_name% &7verbunden."
ownJoinme: "%prefix% &cDu kannst deinem eigenen joinme nicht beitreten!"
alreadyOnServer: "%prefix% &cDu bist bereits auf diesem Server"
expiredJoinme: "%prefix% &cDas angegebene joinme des Spielers &e%player% &cist &cabgelaufen."
jumpto:
usage: "%prefix% &cBitte nutze &e/jumpto <Spieler>"
self: "%prefix% &cDu kannst nicht zu dir selber springen!"
serverSwitch: "%prefix% &7Du bist zu &e%targetplayer% &7auf server &e%server% &7gesprungen."
lobby:
usage: "%prefix% &cBitte nutze &e/lobby &cum in die Lobby zur%ue%ck zukehren."
switchMessage: "%prefix% &7Du wirst mit der Lobby verbunden..."
alreadyOnServer: "%prefix% &cDu bist bereits in der Lobby."
motd:
maintenance:
usage: "%prefix% &cBitte nutze &e/maintenance <on/off>"
alreadyOn: "%prefix% &cDer Wartungsmodus ist bereits &ean&c!"
successfulOn: "%prefix% &7Der Wartungsmodus ist nun &ean&7. Nur Spieler die auf der Whitelist stehen, können den Server betreten."
alreadyOff: "%prefix% &cDer Wartungsmodus ist bereits &eaus&c!"
successfulOff: "%prefix% &7Der Wartungsmodus ist nun &eaus&7. Jeder Spieler kann nun wieder auf den Server joinen."
playerLoginNotWhitelisted: "&cDas Netzwerk ist momentan in Wartungsarbeit!"
move:
usage: "%prefix% &cBitte nutze &e/move player <Spielername> <zu Spielername> &coder &e/move server <Spielername> <Servername>"
unknownPlayer: "%prefix% &cDer Spieler &e%player% &cist nicht Online!"
unknownServer: "%prefix% &cDer Server &e%servername% &cexistiert nicht"
alreadyOnServer: "%prefix% &cDer Spieler &e%player% &cist bereits auf dem Server &e%servername%&c!"
successfulMovedToPlayer: "%prefix% &7Der Spieler &e%player1% &7wurde mit dem Server des Spielers %player2% &eerfolgreich verbunden."
successfulMovedToServer: "%prefix% &7Der Spieler &e%player% &7wurde mit dem Server &e%servername% &7erfolgreich verbunden."
msg:
usage: "%prefix% &cBitte nutze &e/msg <Spieler> <Nachricht>"
messageSelf: "%prefix% &7ich -> &e%targetplayer% &r%message%"
messageTarget: "%prefix% &e%player% &7-> ich &r%message%"
onlineteam:
usage: "%prefix% &cBitte nutze &e/onlineteam"
message:
header: "&7------------- &3Online-Team &7-------------"
info: " &7Teammitglieder Online (&e%count%&7):"
value: " %group% &8: &7%members%"
footer: "&7------------- &3Online-Team &7-------------"
onlinetime:
usage: "%prefix% &cBitte nutze &e/onlinetime (<Spieler>)"
online: "&aonline"
offline: "&7offline"
message:
- "&7------------- &3ONLINETIME &7-------------"
- " &7Spieler &8-> &e%targetplayer%"
- " &7Online &8-> %online%"
- " &7Erster Login &8-> &e%first_join%"
- " &7Zuletzt online &8-> &e%last_online%"
- " &7Gesamte Spielzeit &8-> &e%play_time%"
- "&7------------- &3ONLINETIME &7-------------"
party:
closedParty: "%prefix% &cDie Party wurde aufgel%oe%st!"
acceptOther: "%prefix% &7Der Spieler &e%player% &7ist der Party beigetreten!"
acceptInvite: "%prefix% &7Du hast die Einladung zur Party von &e%targetplayer% &7angenommen."
denyOther: "%prefix% &cDer Spieler &e%player% &chat die Partyanfrage abgelehnt!"
denyInvite: "%prefix% &7Du hast die Einladung zur Party von &e%targetplayer% &7abgelehnt."
switchServer: "%prefix% &7Die Party verbindet sich mit dem Server &e%server%&7."
createdParty: "%prefix% &7Die Party wurde erfolgreich erstellt!"
alreadyInParty: "%prefix% &cDu bist bereits in einer Party! Verlasse &e(/party leave) &cdiese erst, um eine zu erstellen!"
alreadyInPartyOther: "%prefix% &cDer Spieler &e%targetplayer% &cist bereits in einer Party!"
notInParty: "%prefix% &cDu bist in keiner Party!"
notInPartyOther: "%prefix% &cDer Spieler &e%targetplayer% &cist in keiner Party!"
isNotPartyLeader: "%prefix% &cDer Spieler &e%targetplayer% &cist kein Partyleiter!"
leave: "%prefix% &7Du hast die Party verlassen!"
leaveOther: "%prefix% &7Der Spieler &e%targetplayer% &7hat die Party verlassen."
invite:
message: "%prefix% &7Du hast dem Spieler &e%targetplayer% &7eine Einladung gesendet."
messageOther: "%prefix% &7Du hast eine Einladung zu einer Party von dem Spieler &e%player%&7 erhalten. Klicke hier um die Einladung %accept% &7oder %deny%&7. Oder nutze &e/party accept %player% &7oder &e/party deny %player%&7, um die Anfrage anzunehmen oder abzulehnen."
accept: "&a zu [Akzeptieren]"
deny: "&4[Abzulehnen]"
requestDenied: "%prefix% &cDu kannst dem Spieler &e%targetplayer% &ckeine Partyeinladung senden!"
inviteSelf: "%prefix% &cDu kannst dich nicht selber in eine Party einladen!"
inviteAlreadySend: "%prefix% &cDu hast dem Spieler &e%targetplayer% bereits eine Einladung zu deiner Party &cgesendet!"
noInvite: "%prefix% &cDu hast keine Einladung zu einer Party von &e%targetplayer% &cerhalten!"
noInviteSend: "%prefix% &cDu hast dem Spieler &e%targetplayer% &ckeine Einladung gesendet!"
reachedMembersLimit: "%prefix% &cDu hast die maximale Anzahl an Spielern von deiner Party erreicht!"
reachedMembersLimitOther: "%prefix% &cDer Spieler &e%targetplayer% &chat die maximale Anzahl an Spielern seiner Party erreicht!"
toggleinvite:
activate: "%prefix% &7Du kannst nun &ewieder &7Party-Einladungen erhalten."
deactivate: "%prefix% &cDu kannst nun &ekeine &cParty-Einladungen erhalten."
notPartyLeader: "%prefix% &cDu bist nicht der Partyleiter!"
kick: "%prefix% &7Du hast &e%targetplayer% &7aus der Party geschmissen!"
kicked: "%prefix% &cDu wurdest aus der Party von &e%player% &crausgeschmissen!"
helpPage:
- "&7-------------- %prefix% &7--------------"
- " "
- "&e/party help"
- "&e/party list"
- "&e/party leave"
- "&e/party toggleinvites"
- "&e/party accept <Spieler>"
- "&e/party deny <Spieler>"
- "&e/party kick <Spieler>"
- "&e/party invite <Spieler>"
- "&e/partychat <Nachricht>"
- " "
- "&7-------------- %prefix% &7--------------"
partyInfo:
- "&7-------------- [] --------------"
- " "
- "&7Partyleiter -> &e%leader%"
- "&7Partymitglieder &e(%membercount%) &7-> &e%members%"
- " "
- "&7-------------- [] --------------"
partychat:
syntax: "%prefix% &e%player% &7-> &r%message%"
ping:
usage: "%prefix% &cBitte nutze &e/ping &coder &e/ping <Spieler>"
self: "%prefix% &7Dein Ping betr%ae%gt &e%ping%ms."
other: "%prefix% &7Der Ping von &e%targetplayer% &7betr%ae%gt &e%ping%"
pull:
usage: "%prefix% &cBitte nutze &e/pull <player>"
unknownPlayer: "%prefix% &cDer Spieler &e%player% &cist nicht Online!"
alreadyOnServer: "%prefix% &cDer Spieler &e%player% &cist bereits auf diesem Server!"
successfulPulled: "%prefix% &7Der Spieler &e%player% &7wurde erfolgreich mit deinem Server verbunden."
punishment:
check:
usage: "%prefix% &cBitte nutze &e/check <Spieler> (<mute/ban>)"
isNotBanned: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht vom Server gebannt!"
isBanned:
- "%prefix% &7Der Spieler &e%targetplayer% &7ist gebannt"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Ban-L%ae%nge &8-> &e%duration%"
- " &7Ban-Ende &8-> &e%end%"
isNotMuted: "%prefix% &cDer Spieler &e%targetplayer% &cist nicht auf dem Server gemuted!"
isMuted:
- "%prefix% &7Der Spieler &e%targetplayer% &7ist gemuted"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- " &7Mute-Ende &8-> &e%end%"
history:
usage: "%prefix% &cBitte nutze &e/history <Spieler> (<mute/ban>)"
emptyMuteHistory: "%prefix% &7Der Spieler &e%targetplayer% &7wurde noch nie gemuted!"
emptyBanHistory: "%prefix% &7Der Spieler &e%targetplayer% &7wurde noch nie gebannt!"
muteHistoryHeader: "&7Mute-Verlauf von &e%targetplayer%"
muteHistory:
- " &7ID &8-> &e%id%"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- " &7Mute-Ende &8-> &e%end%"
- " &7Verk%ue%rtzt &8-> &e%reduce%"
- " &7Verk%ue%rzungsgrund &8-> &e%reduce_reason%"
- " &7Mute aufgehoben &8-> &e%unmuted%"
banHistoryHeader: "&7Ban-Verlauf von &e%targetplayer%"
banHistory:
- " &7ID &8-> &e%id%"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7Ban-L%ae%nge &8-> &e%duration%"
- " &7Ban-Ende &8-> &e%end%"
- " &7Verk%ue%rtzt &8-> &e%reduce%"
- " &7Verk%ue%rzungsgrund &8-> &e%reduce_reason%"
- " &7Ban aufgehoben &8-> &e%unbanned%"
kick:
usage: "%prefix% &cBitte nutze &e/kick <Spieler> <Grund>"
offlinePlayer: "%prefix% &cDer Spieler &r%targetplayer% &cist nicht online!"
successfulSelf: "%prefix% &7Du hast erfolgreich den Spieler &e%targetplayer% &7f%ue%r &e%reason% &7gekickt!"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " Der Spieler &e%operator% &7hat den Spieler &e%targetplayer% &7gekickt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
screen:
- ""
- "&cDu wurdest von dem Server &e%server% &cgekickt!"
- ""
- "&fGrund &8» &a%reason%"
- "&fVon &8» &a%operator%"
- ""
- "&cSei vorsichtig was du da machst. Nach mehreren Verst%oe%ßen, kann ein Bann ausgesprochen werden!"
- ""
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% wurde vom Server gekickt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
unban:
usage: "%prefix% &cBitte nutze &e/unban player <player> &7oder mit id &e/unban id <id>"
unknowID: "%prefix% &cDie ID &e%id% &cwurde nicht gefunden!"
message: "%prefix% &7Du hast den Spieler &e%targetplayer% &7entbannt."
messageTeam: "%prefix% &7Der Spieler &e%operator% &7hat den Spieler &e%targetplayer% &7entbannt."
isNotBanned: "%prefix% &cDer Spieler &e%targetplayer% &cist auf dem Server nicht gebannt!"
webhook:
url: ""
name: ""
tts: false
embed:
title: "Der Spieler %player% wurde entbannt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: false
reduceBan:
usage: "%prefix% &cBitte nutze &e/reduceBan <Spieler> <Zeit> <Zeitformat> <Grund (optional)>"
isNotBanned: "%prefix% &cDer Spieler &e%targetplayer% &cist auf dem Server nicht gebannt!"
timeLonger: "%prefix% &cDie angegebene Zeit für den Ban ist länger als der eigentliche. Bitte gebe eine Zeit unter &e%duration% &can."
successfulSelf: "%prefix% &7Du hast erfolgreich den Ban des Spielers &e%targetplayer% &7verk%ue%rzt. Neue Banl%ae%nge &e%duration%&7."
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat den Ban des Spielers &e%targetplayer% &7verk%ue%rzt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7Neue Banl%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "Der Ban des Spielers %player% wurde verkürzt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
3:
name: "Ban-L%ae%nge:"
value: "%duration%"
inline: true
banPoints:
usage: "%prefix% &cBitte nutze &e/banpoints <Spieler> (<Anzahl>) &cum die Banpunkte eines Spielers zu sehen oder zu ändern."
unknownPlayer: "%prefix% &cDer angegebene Spieler &e%target% &cexistiert nicht!"
seeBanPoints: "%prefix% &7Der angegebene Spieler &e%target% &7hat &e%banpoints% &7ban Punkte."
updatedBanPoints: "%prefix% &7Du hast erfolgreich die Banpunkte des Spielers &e%target% &7auf &e%banpoints% &7ge%ae%ndert"
tempBan:
usage: "%prefix% &cBitte nutze &e/tempBan <Spieler> <Zeit> <Zeitformat> <Banpunkte> <Grund (optional)>"
noSelfBan: "%prefix% &cDu kannst dich nicht selber bannen!"
bypassMessage: "%prefix% &cDu kannst diesen Spieler nicht bannen!"
alreadyBanned: "%prefix% &cDer Spieler %targetplayer% ist bereits gebannt!"
# Placeholder: %prefix% (prefix vom Bansystem; siehe config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (Bangrund), %operator% (ausgeführt vom Teammitglied), %targetplayer% (Spieler der gebannt wurde), %id% (Banid), %duration% (Banlänge), %end% (Ende vom ban), %banpoints% (Momentane banpoints vom gebannten Spieler)
successfulSelf: "%prefix% &7Du hast den Spieler &e%targetplayer% &7erfolgreich f%ue%r &e%duration% &7gebannt. Grund &e%reason%&7, ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat den Spieler &e%targetplayer% &7gebannt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Ban-L%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% wurde vom Server gebannt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
3:
name: "Ban-L%ae%nge:"
value: "%duration%"
inline: true
screen:
- ""
- "&cDu wurdest von dem Server &e%server% &cgebannt!"
- ""
- "&fGrund &8» &a%reason%"
- "&fVon &8» &a%operator%"
- "&fID &8» &a%id%"
- ""
- "&fVerbleibende Zeit &8» &a%duration%"
- ""
- "&aDu kannst einen Entbannungsantrag auf unserer Webseite &e%server% &abeantragen."
- ""
ban:
reasonList:
header: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
info: "&6Syntax &7-> &eID &7- &eGrund &7- &eDauer &7- &eBan-Punkte &7- &eReportgrund"
value: "&7%id% %reason% %duration% %banpoints% %reportreason%"
footer: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
usage: "%prefix% &cBitte nutze &e/ban <Spieler> <id>"
noSelfBan: "%prefix% &cDu kannst dich nicht selber bannen!"
bypassMessage: "%prefix% &cDu kannst diesen Spieler nicht bannen!"
alreadyBanned: "%prefix% &cDer Spieler %targetplayer% ist bereits gebannt!"
# Placeholder: %prefix% (prefix vom Bansystem; siehe config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (Bangrund), %operator% (ausgeführt vom Teammitglied), %targetplayer% (Spieler der gebannt wurde), %id% (Banid), %duration% (Banlänge), %end% (Ende vom ban), %banpoints% (Momentane banpoints vom gebannten Spieler)
successfulSelf: "%prefix% &7Du hast den Spieler &e%targetplayer% &7erfolgreich f%ue%r &e%duration% &7gebannt. Grund &e%reason%&7, ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat den Spieler &e%targetplayer% &7gebannt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Ban-L%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
screen:
- ""
- "&cDu wurdest von dem Server &e%server% &cgebannt!"
- ""
- "&fGrund &8» &a%reason%"
- "&fVon &8» &a%operator%"
- "&fID &8» &a%id%"
- ""
- "&fVerbleibende Zeit &8» &a%duration%"
- ""
- "&aDu kannst einen Entbannungsantrag auf unserer Webseite &e%server% &abeantragen."
- ""
# duration: second (s), minute (m), hour (h), day (d), month (M), year (y)
# 1m = 1000s | 60m = 1h | 24h = 1d | 30d = 1M | 12M = 1y
# max value: 59s | 59m | 23h | 29d | 11M
reason:
1:
name: "Provokantes Verhalten"
duration: "1h"
points: 2
isReportReason: false
2:
name: "Werbung"
duration: "7d"
points: 5
isReportReason: false
3:
name: "Hacking"
duration: "10d"
points: 10
isReportReason: false
4:
name: "Rassismus (z.B. Skins, Chatnachricht)"
duration: "14d"
points: 20
isReportReason: false
5:
name: 'Datenschutz (z.B. echter Name)'
duration: '30d'
points: 5
isReportReason: false
6:
name: "Permanent"
duration: "-1"
points: 100
isReportReason: false
webhook:
url: ""
name: ""
tts: false
embed:
title: "%player% wurde vom Server gebannt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
3:
name: "Ban-L%ae%nge:"
value: "%duration%"
inline: true
unmute:
usage: "%prefix% &cBitte nutze &e/unmute player <player> &7oder mit id &e/unmute id <id>"
unknowID: "%prefix% &cDie ID &e%id% &cwurde nicht gefunden!"
message: "%prefix% &7Du hast den Spieler &e%targetplayer% &7entmuted."
messageTeam: "%prefix% &7Der Spieler &e%operator% &7hat den Spieler &e%targetplayer% &7entmuted."
isNotMuted: "%prefix% &cDer Spieler &e%targetplayer% ist auf dem Server nicht gemuted!"
webhook:
url: ""
name: ""
tts: false
embed:
title: "Der Spieler %player% wurde entmuted"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: false
reduceMute:
usage: "%prefix% &cBitte nutze &e/reduceMute <Spieler> <Zeit> <Zeitformat> <Grund (optional)>"
isNotMuted: "%prefix% &cDer Spieler &e%targetplayer% ist auf dem Server nicht gemuted!"
timeLonger: "%prefix% &cDie angegebene Zeit für den Mute ist länger als der eigentliche. Bitte gebe eine Zeit unter &e%duration% &can."
successfulSelf: "%prefix% &7Du hast erfolgreich den Mute des Spielers &e%targetplayer% &7verk%ue%rzt. Neue Mutel%ae%nge &e%duration%&7."
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat den Mute des Spielers &e%targetplayer% &7verk%ue%rzt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7Neue Mutel%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
webhook:
url: ""
name: ""
tts: false
embed:
title: "Der Mute des Spielers %player% wurde verk%ue%rzt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
3:
name: "Mute-L%ae%nge:"
value: "%duration%"
inline: true
mutePoints:
usage: "%prefix% &cBitte nutze &e/mutepoints <Spieler> (<Anzahl>) &cum die Mutepunkte eines Spielers zu sehen oder zu ändern."
unknownPlayer: "%prefix% &cDer angegebene Spieler &e%target% &cexistiert nicht!"
seeMutePoints: "%prefix% &7Der angegebene Spieler &e%target% &7hat &e%mutepoints% &7mute Punkte."
updatedMutePoints: "%prefix% &7Du hast erfolgreich die Mutepunkte des Spielers &e%target% &7auf &e%mutepoints% &7ge%ae%ndert"
tempMute:
usage: "%prefix% &cBitte nutze &e/tempMute <Spieler> <Zeit> <Zeitformat> <Mutepunkte> <Grund (optional)>"
noSelfMute: "%prefix% &cDu kannst dich nicht selber muten!"
bypassMessage: "%prefix% &cDu kannst diesen Spieler nicht muten!"
alreadyMuted: "%prefix% &cDer Spieler %targetplayer% ist bereits gemuted!"
# Placeholder: %prefix% (prefix vom Mutesystem; siehe config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (Mutegrund), %operator% (ausgeführt vom Teammitglied), %targetplayer% (Spieler der gemutet wurde), %id% (Muteid), %duration% (Mutelänge), %end% (Ende vom mute), %MUTEPOINTS% (Momentane Mute-Punkte vom gemutetem Spieler)
successfulSelf: "%prefix% &7Du hast dem Spieler &e%targetplayer% &7erfolgreich einen Mute der Dauer &e%duration% &7verh%ae%ngt. Grund &e%reason%&7, ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat dem Spieler &e%targetplayer% &7einen Mute verh%ae%ngt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
message:
- ""
- "&cDu kannst keine Nachrichten mehr schreiben, da du einen Mute &cbekommen hast!"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- " &7Mute-Ende &8-> &e%end%"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- ""
webhook:
url: ""
name: ""
tts: false
embed:
title: "Dem Spieler %player% wurde ein Mute verh%ae%ngt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grunf:"
value: "%reason%"
inline: true
3:
name: "Mute-L%ae%nge:"
value: "%duration%"
inline: true
mute:
reasonList:
header: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
info: "&6Syntax &7-> &eID &7- &eGrund &7- &eDauer &7- &eMute-Punkte &7- &eReportgrund"
value: "&7%id% %reason% %duration% %mutepoints% %reportreason%"
footer: "&7-------------- [ %prefix% - &8Reasons &7] --------------"
usage: "%prefix% &cBitte nutze &e/mute <Spieler> <id>"
noSelfMute: "%prefix% &cDu kannst dich nicht selber muten!"
bypassMessage: "%prefix% &cDu kannst diesen Spieler nicht muten!"
alreadyMuted: "%prefix% &cDer Spieler %targetplayer% ist bereits gemuted!"
# Placeholder: %prefix% (prefix vom Mutesystem; siehe config.yml), %ae% (ä), %oe% (ö), %ue% (ü), %reason% (Mutegrund), %operator% (ausgeführt vom Teammitglied), %targetplayer% (Spieler der gemutet wurde), %id% (Muteid), %duration% (Mutelänge), %end% (Ende vom mute), %MUTEPOINTS% (Momentane Mute-Punkte vom gemutetem Spieler)
successfulSelf: "%prefix% &7Du hast dem Spieler &e%targetplayer% &7erfolgreich einen Mute der Dauer &e%duration% &7verh%ae%ngt. Grund &e%reason%&7, ID &e%id%"
successfulOther:
- "&7-------------- [ &bPUNISHMENT &7] --------------"
- " &7Der Spieler &e%operator% &7hat dem Spieler &e%targetplayer% &7einen Mute verh%ae%ngt."
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- "&7-------------- [ &bPUNISHMENT &7] --------------"
message:
- ""
- "&cDu kannst keine Nachrichten mehr schreiben, da du einen Mute &cbekommen hast!"
- " &7Mute-L%ae%nge &8-> &e%duration%"
- " &7Mute-Ende &8-> &e%end%"
- " &7Teammitglied &8-> &e%operator%"
- " &7Grund &8-> &e%reason%"
- " &7ID &8-> &e%id%"
- ""
# duration: second (s), minute (m), hour (h), day (d), month (M), year (y)
# 1m = 1000s | 60m = 1h | 24h = 1d | 30d = 1M | 12M = 1y
# max value: 59s | 59m | 23h | 29d | 11M
reason:
1:
name: "Spam"
duration: "1h"
points: 10
isReportReason: false
2:
name: "Beleidigung"
duration: "2h"
points: 10
isReportReason: false
3:
name: "Spam durch Bot"
duration: "7d"
points: 15
isReportReason: false
4:
name: "Rassismus"
duration: "7d"
points: 15
isReportReason: false
webhook:
url: ""
name: ""
tts: false
embed:
title: "Dem Spieler %player% wurde ein Mute verh%ae%ngt"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Teammitglied:"
value: "%operator%"
inline: true
2:
name: "Grund:"
value: "%reason%"
inline: true
3:
name: "Mute-L%ae%nge:"
value: "%duration%"
inline: true
report:
usage: "%prefix% &cBitte nutze &e/report <Spieler> <Grund>"
noSelfReport: "%prefix% &cDu kannst dich nicht selber reporten!"
playerIsOffline: "%prefix% &cDu kannst keine Spieler reporten, wenn sie offline sind!"
alreadyReported: "%prefix% &cDu hast diesen Spieler bereits reported!"
noDefinedReason: "%prefix% &cBitte nutze einen vordefinierten Grund!"
reportSuccessful: "%prefix% &7Du hast den Spieler &e%target% &7erfolgreich reported. Grund: &e%reason%"
reportSuccessfulOther: "%prefix% &7Der Spieler &e%player% &7hat den Spieler %suspect% &7reported"
webhook:
url: ""
name: ""
tts: false
embed:
title: "Der Spieler %suspect% wurde von %reporter% reported"
color: "#FF0000"
thumbnailURL: "%playerhead%"
fields:
1:
name: "Reporter:"
value: "%reporter%"
inline: false
2:
name: "Grund:"
value: "%reason%"
inline: false
3:
name: "Letzter Server:"
value: "%servername%"
inline: false
reports:
usage: "%prefix% &cBitte nutze &e/reports <id>"
showReports: "%prefix% &7Es gibt aktuell &e%reports% &7Report(e) die noch nicht bearbeitet wurden"
notReported: "%prefix% &cDer angegebene Spieler &e%target% &cwurde nicht reported!"
showReport: "%prefix% &7Der Spieler &e%suspect% &7wurde von &e%reporter% &7f%ue%r &e%reason% &7Reported. Server vom Report: &e%servername%"
showReportHoverEvent: "&6Verbinde zum Server"
showReportIsControlled: "%prefix% &cDer Report von dem Spieler &e%suspect% &cwird bereits vom Spieler &e%controller% &c%ue%berpr%ue%ft!"
acceptReport: "%prefix% &7Du bist nun für den Report des Spielers &e%suspect% &7zust%ae%ndig."
alreadyControlReport: "%prefix% &cDu bearbeitest bereits ein Report. Beende erst diesen mit &e/reports checked <id> &cum einen neuen Report an zu nehmen."
controlReport: "%prefix% &7Du bearbeitest momentan den Report von &e%suspect% &7ID &e%id%&7."
reportChecked: "%prefix% &7Du hast den Report vom Spieler &e%suspect% &7abgearbeitet."
reportNotAccepted: "%prefix% &cDu musst diesen Report ersteinmal akzeptieren, bevor du ihn abarbeiten kannst."
teamchat:
usage: "%prefix% &cBitte nutze &e/teamchat <Nachricht> &coder &e/tc <Nachricht>"
message: "%prefix% &e%player% &7-> &r%message%"