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Thank you for purchasing my CoinsAPI.

ColorCodes are always defined with a & character. A list of possible ColorColdes can be found here. Please use the CHAT CODE column from the displayed table and replace the § character with the & character.

If you have downloaded the CoinsAPI and started the server, a folder named CoinsAPI should now have been created in your plugins folder. Now open this folder and edit the config.yml.

Enter license

Add your private license in the config.yml. If you don't have one yet, open a support ticket on my discord server.

Why do I need a private license? The answer is here

Database

Set the database type in config.yml.

MySQL

Set database: "mysql" to store your data in a MySQL database. You can access the data across servers. To connect to MySQL database open the file mysql.yml and enter your MySQL data.

mysql.yml
mysql:
  HOST: localhost
  PORT: '3306'
  DATABASE: database
  USER: root
  PASSWORD: password

SQL

Set database: "sql" to save your data locally on the server. This data can then only be accessed by this one server. To do this, the plugin creates a folder called database in the plugins folder. The database file database.db is created in this folder.

File System

There are 2 different file systems. These are explained below.

single

The single file system simply means that all messages of all languages are contained in one file. Here is an example from the CoinsAPI:

Default language

With LanguageAPI

If you have my LanguageAPI for Spigot, you can omit the item defaultLanguage: "english", as the language of the player is managed via this. Just make sure that you have set all messages in the languages that are set in the config.yml of the CoinsAPI.

single-filesystem

For example, if you support the languages German, English and Spanish, in this case you have to copy the messages to e.g. English and paste it at the end of the file and translate each individual language.

multi-filesystem

Just as with the single file system, you only need to copy the english.yml file, for example, and change it to the name of the language. In the example with the Spanish language in español.yml. (If you have set the language as español in the config.yml of the LanguageAPI)

Otherwise take another look at the language setting in the LanguageAPI. Click here

Without LanguageAPI

However, if you have not purchased my LanguageAPI, you can set the default language of the CoinsAPI under defaultLanguage: "english". This means that every player will receive all messages from the plugin in this language.

payCommand

If this setting is set to true, players can send each other their money.

Prefix

The prefix is always set by the CoinsAPI before each message. You can change the prefix by changing the line prefix: "&7[&fCoin&6System&7]&r".

Currency

You can set the name of the currency on your server under the following points.

singleCurrencyAmount: "coin"
multiCurrencyAmount: "coins"

resetSize

Here you can set the value to which the player's money should be set when an admin resets it.

resetSize: '0.00'

coinsOnFirstJoin

Here you set how high the initial amount of a player should be when he joins your network for the first time.

coinsOnFirstJoin: '0.00'

Default configuration

config.yml
# Please insert here your private license.
# If you do not have a private license, please join my Discord-Server to get your own one (link: https://discord.herrtechniker.eu).
license: ""

# Insert "mysql" to use mysql (cross-server access) or insert "sql" to use local database (only local servers have access)
database: "mysql"

# if LanguageAPI NOT enabled, what is the default-Language for this system
defaultLanguage: "english"

# if set true, the user can pay each other the coins
payCommand: false

prefix: "&7[&fCoin&6System&7]&r"

# set the name of currency for your server.
# will replace in messages with placeholder %CURRENCY%
# Single is for singular (for example 1 coin)
# Multi is for plural (for example 2 coins)
singleCurrencyAmount: "coin"
multiCurrencyAmount: "coins"

# set the amount for the reset (when an admin reset the coins for a player)
resetSize: '0.00'
# if a player join the first time, the player gets ... coins
coinsOnFirstJoin: '0.00'

Command

Syntax

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