Ban

Exclude players from your network if they have done things they are not supposed to do.

config.yml

Prefix

The prefix is used by default for each message. It can be set in the message files at the beginning of each message. To set it simply write %prefix% (placeholder). This will then be replaced by the system with the prefix entered in config.yml.

prefix: "&7[&6BanSystem&7]&r"

permanent

Here you can enter how many Ban Points a player needs to be permanently banned.

# how many points for permanent ban
permanent: 100

autoBanOperatorName

Here you specify the name that will be displayed on the ban screen when the player is banned for having too many ban points.

autoBanOperatorName: "AutoBanSystem"

autoBanOperatorUUID

Here you specify the UUID of the above operator name.

autoBanOperatorUUID: "00000001-0001-0001-0001-000000000001"

autoBanReason

Here you specify the reason when the player is automatically banned from the system.

autoBanReason: "auto ban"

banReasons

Here you enter how many ban reasons you want to define. You can change these in the message files.

banReasons: 6

infoMessageOther

Here you can choose whether the team members of your network should receive a message when a player is banned.

infoMessageOther: true

Aliases

You can also define so-called aliases that you can enter instead of /ban. For this you simply add further points under the point aliases.

aliases: []

Default configuration

punishment:
  ban:
    prefix: "&7[&6BanSystem&7]&r"
    # how many points for permanent ban
    permanent: 100
    autoBanOperatorName: "AutoBanSystem"
    autoBanOperatorUUID: "00000001-0001-0001-0001-000000000001"
    autoBanReason: "auto ban"
    banReasons: 6
    infoMessageOther: true
    webhook: false
    aliases: []

Command

Syntax

/ban <player> <id>

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