Friend System
A friends system needs every Minecraft network.
config.yml
Prefix
The prefix is used by default for each message. It can be set in the message files at the beginning of each message. To set it just write %prefix%
(placeholder). This will then be replaced by the system with the prefix entered in config.yml
.
jump To Message
If this value is set to true
, the message you find under options.friend.jumpToMessage
will be sent. If the value is set to false
, it will not be sent.
Default Requests
Here you can set how many friend requests each player has by default. Default: defaultRequests: 100
Max Requests
Here you can set, based on permissions, the maximum number of friend requests from a player. Default:
Max Friends
Here you can set the maximum number of friends of a player based on permissions. Default:
Whitelist
If you are using CloudNet v3, the first step is to enable the CloudNet v3 module under modules in config.yml
. Next, you enter all tasks of CloudNet under the item whitelist, where a player is allowed to get the message from his friends, which is in the message file under command.friend.switch.message
.
Aliases
You can also define so-called aliases that you can enter instead of /friend. For this you simply add further points under the point aliases
.
Default configuration
Kommandos
Syntax
/friend help <page>
Shows the help pages 1-2
/friend add <player>
Add a friend
/friend remove <player>
Remove a friend
/friend accept <player>
Accept a friend request
/friend deny <player>
Reject a friend request
/friend acceptall
Accept all friend requests
/friend denyall
Reject all friend requests
/friend list
Lists all friends
/friend requests
Lists all friend requests
/friend clear
Remove all friends
/friend jump
Jump to a friend
/friend togglerequest
Enable/Disable
/friend togglejump
Enable/Disable
/friend togglenotify
Enable/Disable
/friend toggleswitch
Enable/Disable
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