Mute
Mute a player so that he cannot write messages in the chat
config.yml
Prefix
The prefix is used by default for each message. It can be set in the message files at the beginning of each message. To set it simply write %prefix%
(placeholder). This will then be replaced by the system with the prefix entered in config.yml
.
permanent
Here you can enter how many Mute Points a player needs to be permanently muted.
autoMuteOperatorName
Here you specify the name that will be displayed on the mute screen when the player is muted for having too many Mute points.
autoMuteOperatorUUID
Here you specify the UUID of the above operator name.
autoMuteReason
Here you specify the reason when the player is automatically muted by the system.
muteReasons
Here you enter how many mute reasons you want to define. You can change these in the message files.
infoMessageOther
Here you can specify whether the team members of your network should receive a message when a player is muted.
Aliases
You can also define so-called aliases that you can enter instead of /mute. For this you simply add further points under the point aliases
.
Default configuration
Command
Syntax
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